Senior Character Artist

We are looking for a Senior Character Artist. We are after someone who already has experience in a senior role and would have the potential to grow within Shapefarm, and could see themselves developing into a leadership role. The right candidate would have an interest in wanting to give feedback and help improve the team to hit the quality goals set. If this interests you, then you should read on.

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  • Responsibilities 01
    • Mentoring and general support for associate members of the teams
    • Help troubleshoot issues within the team, to assist in coming up with viable solutions
    • Accurately and confidently follow a predefined art direction or concepts to produce characters in varying art styles
    • Create clean and efficient topology ready for skinning for animation and author well laid out textures
    • Work with Art and Animation Leads in helping to define clear visual goals, create best practice assets and help to oversee the character art team quality, ensuring consistency between initial vision and final assets
    • Communicate and cooperate with Concept Artists, VFX, production and everyone related to the tasks at hand
  • Qualifications 02
    • To understand the interrelationships of different disciplines
    • To be oriented to teamwork and collaboration and willing to provide constructive feedback
    • Strong communication and organisation skills and confident working as part of a multidisciplinary art team
    • Substantial working experience in the industry
    • Fluent in English
    • Based 2 ( + / - ) hours either side of Japan Standard Time - [Would be a large advantage if the candidate has the ability to visit the office frequently]
    • Excellent artistic ability, strong organic modelling skills and solid anatomical knowledge
    • Proficiency in Maya, Max or similar
    • Strong ZBrush or Substance Painter skills
    • Practical experience in at least one major game engine (Unreal, Unity, Cryengine etc.)
    • Creativity and an excellent eye for detail
  • Bonus Qualifications 03
    • A shipped game that runs across multiple platforms (PS4/5, Xbox One / Series X)
    • Can communicate in Japanese
    • Likes to stay on top of new technologies
    • Interest in artistic crafts, e.g. photography, sculpting, painting, illustration etc.
    • Proficiency in using Blender
  • Japanese Visa Qualifications 04
    • A bachelor's degree or 10 years of experience
  • At Shapefarm we… 05
    • Are humble
    • Make sure the job gets done
    • Take responsibility for our work and our actions
    • Have the willingness to walk the extra mile to help others
    • Have a positive attitude towards problem solving

    Shapefarm stands for inclusivity and equality, thus treats people, regardless of their race, religion, national origin, ethnicity, disability, sex, gender identity, sexual orientation, or age—with respect, and without judgment or bias.

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